Gets stats from given weapon index. If wpnindex is 0 then the stats are from all weapons. If weapon has not been used function returns 0 in other case 1. Fields in stats are: 0 - kills 1 - deaths 2 - headshots 3 - teamkilling 4 - shots 5 - hits 6 - damage For body hits fields see amxconst.inc.
Gets round stats from given weapon index.
Gets overall stats which are stored in file on server and updated on every respawn or user disconnect. Function returns the position in stats by diff. kills to deaths.
Gets round stats of player.
Gets stats with which user have killed/hurt his victim. If victim is 0 then stats are from all victims. If victim has not been hurt, function returns 0 in other case 1. User stats are reset on his respawn.
Gets stats with which user have been killed/hurt. If killer is 0 then stats are from all attacks. If killer has not hurt user, function returns 0 in other case 1. User stats are reset on his respawn.
Resets life, weapon, victims and attackers user stats.
Gets overall stats which stored in stats.dat file in amx folder and updated on every mapchange or user disconnect. Function returns next index of stats entry or 0 if no more exists.
Returns number of all entries in stats.
Gets life (from spawn to spawn) stats from given weapon index.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.