native user_slap(index, power, rnddir = 1);
Power of the slap
If set to zero the player will be slapped along it's aim vector, otherwise the direction will be randomized
Slaps the client with specified power. Killing the client if applicable.
This removes "power" amount of health from the client, performing a kill if they have no health left after the slap.
The function will apply a velocity to the client that is independent of the slap power. The slap direction can be influenced by the third parameter.
1 if user is alive and slap succeeded, 0 otherwise
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.