native get_gamerules_vector(const class, const member, Float:value, element = 0);
Vector buffer to store data in
Element to retrieve (starting from 0) if member is an array
Retrieves a vector from the gamerules object based off a class and member name.
This function has no return value.
If member is empty, no offset is found or an invalid offset
is retrieved, or the data type does not match, an error will