native cs_get_armoury_type(index, &count = 1);
Armoury entity index
Optional variable to store in the number of times that an item can be retrieved from the same entity before being hidden
Returns the armoury entity's weapon id.
Not all weapon ids are supported by Counter-Strike, an armoury entity can not be a pistol, a knife or a bomb for exmaple. The full list is: CSW_SCOUT, CSW_HEGRENADE, CSW_XM1014, CSW_MAC10, CSW_AUG, CSW_SMOKEGRENADE, CSW_AWP, CSW_MP5NAVY, CSW_M249, CSW_M3, CSW_M4A1, CSW_TMP, CSW_G3SG1, CSW_VEST, CSW_VESTHELM, CSW_FLASHBANG, CSW_SG552, CSW_AK47, CSW_P90
If a non-armoury entity is provided, an error will be thrown.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.