get_user_weapons

Syntax

native get_user_weapons(index, weapons[32], &num);

Usage

index
Client index
weapons
Array to store weapon indexes in
num
Variable to store number of weapons in the inventory to

Description

Retrieves all weapons in the client inventory, stores them in an array, and
returns the inventory as a bitflag sum.

Note

Make sure that num has an initial value of 0 or the native will not
work correctly.

Return

Bitflag sum of weapon indexes, 0 if client is not connected

Error

If the client index is not within the range of 1 to
MaxClients, an error will be thrown.