native Float:get_user_aiming(index, &id, &body = HIT_GENERIC, dist = 9999);
index | Client index to trace aim from |
id | Variable to store hit client index (if applicable) |
body | Variable to store hit client body part (if applicable) |
dist | Maximum distance of the trace |
Traces the client's current aim vector to see if it hits something.
If the trace does not hit a client, id and body will be set to 0.
If the trace hits nothing within the specified distance, 0 is returned.
For a list of possible body hitplaces see the HIT_* constants in amxconst.inc.
Distance between the trace start and end point
If the client index is not within the range of 1 to MaxClients, an error will be thrown.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.