native get_gamerules_entity(const class[], const member[], element = 0);
class | Class name |
member | Member name |
element | Element to retrieve (starting from 0) if member is an array |
Retrieves an entity index from the gamerules object based off a class and member name.
This native is used to access the following (C++/engine) data types: classptr, entvars, edict and ehandle.
Entity index if found, -1 otherwise
If member is empty, no offset is found or an invalid offset is retrieved, or the data type does not match, an error will be thrown.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.