get_gamerules_entity

Syntax

native get_gamerules_entity(const class[], const member[], element = 0);

Usage

class
Class name
member
Member name
element
Element to retrieve (starting from 0) if member is an array

Description

Retrieves an entity index from the gamerules object based off a class
and member name.

Note

This native is used to access the following (C++/engine) data types:
classptr, entvars, edict and ehandle.

Return

Entity index if found, -1 otherwise

Error

If member is empty, no offset is found or an invalid offset
is retrieved, or the data type does not match, an error will
be thrown.