native player_menu_info(id, &menu, &newmenu, &menupage=0);
id | Client index. |
menu | Variable to store old menu id. If none, then <1 will be stored. |
newmenu | Variable to store new menu id. If none, then -1 will be stored. |
menupage | Variable to store current page of the new menu, if any. |
Returns information about a menu (if any) the client is currently viewing. If newmenu is valid, then the menu will refer to the menuid associated with the title. If newmenu is not valid, and the menu is valid, then the player is viewing a menu displayed with show_menu(). Both may be invalid if the player is not viewing a menu.
1 if the player is viewing a menu, 0 otherwise.
Invalid client.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.