native cs_set_weapon_burst(index, burstmode = 1);
index | Weapon entity index |
burstmode | If nonzero the weapon will be put into burstmode, otherwise the burst mode will be removed |
Sets the weapon's burst mode.
Only the Glock and Famas can be set to burst fire mode as they are the only guns in the game that provide such a mode.
This native does not verify that the provided entity is a weapon entity. It will result in undefined behavior if used on non-weapon entities.
1 if burst mode set successfully, 0 if entity is not an applicable weapon
If an invalid entity index or a client index is provided, an error will be thrown.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.