native set_user_gravity(index, Float:gravity = 1.0);
index | Client index |
gravity | Gravity value to set, 1.0 being normal gravity (800) |
Sets player's gravity.
This function has no return value.
If player is not connected or not within the range of 1 to MaxClients.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.