native NSGameplay:ns_get_gameplay();
Returns the gameplay type for the currently active map. Refer to ns_const.inc's NSGameplay enum for details.
The earliest this is guaranteed to be accurate is during plugin_init(). It needs the info_gameplay entity to be properly set within the map, or it will return "Unknown", or "Cantfind".
Return the gameplay mode, as accurate as the module can tell.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.