GetModelCollisionBox

Syntax

native GetModelCollisionBox(entity, Float:mins[3], Float:maxs[3]);

Usage

entity
The entity index to use.
mins
The local negative collision box distance.
maxs
The local positive collision box distance.

Description

Gets size of the entity models collision box.

Return

1 on success, 0 on faillure.

Error

Invalid entity.
Invalid model pointer.