native GetModelCollisionBox(entity, Float:mins[3], Float:maxs[3]);
entity | The entity index to use. |
mins | The local negative collision box distance. |
maxs | The local positive collision box distance. |
Gets size of the entity models collision box.
1 on success, 0 on faillure.
Invalid entity. Invalid model pointer.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.