get_playersnum_ex

Syntax

stock get_playersnum_ex(GetPlayersFlags:flags = GetPlayers_None, const team[] = "")

Usage

flags
Optional filtering flags (enum GetPlayersFlags); valid flags are:
  GetPlayers_None - No filter (Default)
  GetPlayers_ExcludeDead - do not include dead clients
  GetPlayers_ExcludeAlive - do not include alive clients
  GetPlayers_ExcludeBots - do not include bots
  GetPlayers_ExcludeHuman - do not include human clients
  GetPlayers_MatchTeam - match with team
  GetPlayers_MatchNameSubstring - match with part of name
  GetPlayers_CaseInsensitive - match case insensitive
  GetPlayers_ExcludeHLTV - do not include HLTV proxies
  GetPlayers_IncludeConnecting - include connecting clients
team
String to match against if the GetPlayers_MatchTeam or GetPlayers_MatchNameSubstring flag is specified

Description

Returns the number of clients on the server that match the specified flags.

Note

Example retrieving all alive CTs:
new AliveCt = get_playersnum_ex(GetPlayers_ExcludeDead | GetPlayers_MatchTeam, "CT")

Return

Number of clients on the server that match the specified flags