forward client_built(idPlayer, idStructure, type, impulse);
idPlayer | The player index who triggered the building. |
idStructure | The structure index that was created. |
type | The type of structure that was built (1 for marine, 2 for alien). |
impulse | The impulse command that was issued to build this structure. |
Called whenever the client builds a structure.
This forward ignores the returned value.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.