get_ent_data_vector

Syntax

native get_ent_data_vector(entity, const class[], const member[], Float:value[3], element = 0);

Usage

entity
Entity index
class
Class name
member
Member name
value
Vector buffer to store data in
element
Element to retrieve (starting from 0) if member is an array

Description

Retrieves a vector from an entity's private data based off a class and member name.

Note

Unlike the [get|set]_pdata_* natives that require compiling the class
member offset into the plugin, this native instead retrieves the
necessary offset from the AMXX gamedata files at runtime, based on the
provided class and member name.

Note

This native is safer than [get|set]_pdata_* as it can perform stricter
offset and typing checks.

Return

This function has no return value.

Error

If an invalid entity is provided, either class or member is
empty, no offset is found or an invalid offset is retrieved,
or the data type does not match, an error will be thrown.