native ns_set_weap_reserve(id,weapon,ammo);
id | The player id to set ammo count on. |
weapon | The weapon type to set ammo count for. |
ammo | The ammunition count to set. |
Sets the player's weapon reserve (backpack ammo) for the specified type of weapon.
Use player index, not weapon index!
This function has no return value.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.