native cs_user_spawn(player);
player | Client index |
Sets a dead client up for spawning.
This sets the client deadflag and triggers a client think, effectively making the game respawn the client. Should only be used on dead clients.
This function has no return value.
If the client index is not within the range of 1 to MaxClients, or the client is not connected, an error will be thrown.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.