native LookupLangKey(Output[], OutputSize, const Key[], const &id);
Output | Buffer to store the output in |
OutputSize | Maximum buffer size |
Key | Language key |
id | Client index or LANG_SERVER |
Looks up the translation of the key for the given type.
This does NOT format the output text! For example, if the key contains %s, the outputted text will also contain %s.
LANG_PLAYER is invalid in this, use a player index or LANG_SERVER.
1 on success, 0 otherwise
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.