set_gamerules_int

Syntax

native set_gamerules_int(const class[], const member[], any:value, element = 0);

Usage

class
Class name
member
Member name
value
Value to set
element
Element to set (starting from 0) if member is an array

Description

Sets an integer value to the gamerules objecta based off a class
and member name.

Note

This native is used to access the following (C++/engine) data types:
integer, boolean, short, character, pointer, stringint and function.
Unsigned variants (if applicable) are supported and will be converted
automatically.

Return

This function has no return value.

Error

If member is empty, no offset is found or an invalid offset
is retrieved, or the data type does not match, an error will
be thrown.