native cs_get_armoury_type(index, &count = 1);
index | Armoury entity index |
count | Optional variable to store in the number of times that an item can be retrieved from the same entity before being hidden |
Returns the armoury entity's weapon id.
Not all weapon ids are supported by Counter-Strike, an armoury entity can not be a pistol, a knife or a bomb for exmaple. The full list is: CSW_SCOUT, CSW_HEGRENADE, CSW_XM1014, CSW_MAC10, CSW_AUG, CSW_SMOKEGRENADE, CSW_AWP, CSW_MP5NAVY, CSW_M249, CSW_M3, CSW_M4A1, CSW_TMP, CSW_G3SG1, CSW_VEST, CSW_VESTHELM, CSW_FLASHBANG, CSW_SG552, CSW_AK47, CSW_P90
Weapon id
If a non-armoury entity is provided, an error will be thrown.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.