These dynamic arrays are intended to be used for a form of global storage without requiring a #define that needs to be increased each time the plugin author requires more storage. These are not designed to be a full replacement for normal arrays, as those are faster and should be used whenever possible.
Plugins are responsible for freeing all Array handles they acquire, including those from ArrayClone. Failing to free handles will result in the plugin and AMXX leaking memory.
enum Array { Invalid_Array = 0 };
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.