native force_use(entUsed, entUser);
entUsed | Index of entity being used |
entUser | Index of entity using |
Forces an entity (such as a player) to use another entity (such as a button).
This function has no return value.
If an invalid entity index is provided or, if either index is a client index, that client is not connected, an error will be thrown.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.