native get_players(players[MAX_PLAYERS], &num, const flags[] = "", const team[] = "");
players | Array to store indexes to |
num | Variable to store number of indexes to |
flags | Optional list of filtering flags: "a" - do not include dead clients "b" - do not include alive clients "c" - do not include bots "d" - do not include human clients "e" - match with team "f" - match with part of name "g" - match case insensitive "h" - do not include HLTV proxies "i" - include connecting clients |
team | String to match against if the "e" or "f" flag is specified |
Stores a filtered list of client indexes to an array.
Please consider using get_players_ex() instead which allows you to use named constants for flags instead of letters.
Example retrieving all alive CTs: get_players(players, num "ae", "CT")
This function has no return value.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.