// vim: set ts=4 sw=4 tw=99 noet: // // AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO"). // Copyright (C) The AMX Mod X Development Team. // // This software is licensed under the GNU General Public License, version 3 or higher. // Additional exceptions apply. For full license details, see LICENSE.txt or visit: // https://alliedmods.net/amxmodx-license // // TSX Stats Functions // #if defined _tsstats_included #endinput #endif #define _tsstats_included /* Gets stats from given weapon index. If wpnindex is 0 * then the stats are from all weapons. If weapon has not been used function * returns 0 in other case 1. Fields in stats are: * 0 - kills * 1 - deaths * 2 - headshots * 3 - teamkilling * 4 - shots * 5 - hits * 6 - damage * For body hits fields see amxconst.inc. */ native get_user_wstats(index,wpnindex,stats[STATSX_MAX_STATS],bodyhits[MAX_BODYHITS]); /* Gets round stats from given weapon index.*/ native get_user_wrstats(index,wpnindex,stats[STATSX_MAX_STATS],bodyhits[MAX_BODYHITS]); /* Gets life (from spawn to spawn) stats from given weapon index.*/ native get_user_wlstats(index,wpnindex,stats[STATSX_MAX_STATS],bodyhits[MAX_BODYHITS]); /* Gets overall stats which are stored in file on server * and updated on every respawn or user disconnect. * Function returns the position in stats by diff. kills to deaths. */ native get_user_stats(index,stats[STATSX_MAX_STATS],bodyhits[MAX_BODYHITS]); /* Gets round stats of player. */ native get_user_rstats(index,stats[STATSX_MAX_STATS],bodyhits[MAX_BODYHITS]); /* Gets stats with which user have killed/hurt his victim. If victim is 0 * then stats are from all victims. If victim has not been hurt, function * returns 0 in other case 1. User stats are reset on his respawn. */ native get_user_vstats(index,victim,stats[STATSX_MAX_STATS],bodyhits[MAX_BODYHITS],wpnname[]="",len=0); /* Gets stats with which user have been killed/hurt. If killer is 0 * then stats are from all attacks. If killer has not hurt user, function * returns 0 in other case 1. User stats are reset on his respawn. */ native get_user_astats(index,wpnindex,stats[STATSX_MAX_STATS],bodyhits[MAX_BODYHITS],wpnname[]="",len=0); /* Resets life, weapon, victims and attackers user stats. */ native reset_user_wstats(index); /* Gets overall stats which stored in stats.dat file in amx folder * and updated on every mapchange or user disconnect. * Function returns next index of stats entry or 0 if no more exists. */ native get_stats(index,stats[STATSX_MAX_STATS],bodyhits[MAX_BODYHITS],name[],len); /* Returns number of all entries in stats. */ native get_statsnum();
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.