force_unmodified
Core (amxmodx.inc)
Description
force_unmodified - Forces the client and server to be running with the same version of the specified file ( e.g., a player model )
Syntax
force_unmodified ( force_type, mins[3] , maxs[3], const filename[] )
Type
Native
Notes
The force_type is one of three types:
force_exactfile - File on client must exactly match server's file
force_model_samebounds - For model files only, the geometry must fit in the same bbox
force_model_specifybounds - For model files only, the geometry must fit in the specified bbox